Infection and Self-Sacrifice are coming in December (plus, Private Lobbies!)
Grab some pills and prepare for Infection Stage 1 in our next update. Meanwhile, get 20% off in Steam’s Autumn Sale!
Your vision pulsates… a gnawing wound on your arm bears the memory of struggle, teethmarks and putrid saliva. A timer in your head ticks as you search for medicine, anything to stop this wild heat erupting in your veins. Is the gun in your hand the only comfort now?
We’re excited to reveal that early versions of Infection and Self-sacrifice are coming to No More Room in Hell 2 in a new update, planned for release in just a few weeks.
We heard your feedback about Infection and the dreadful “K button” (aka self-sacrifice / suicide) representing an essential part of a true NMRiH sequel experience. As such, we’ve accelerated our development timelines in order to bring you an early work-in-progress of the feature set that we’re calling Infection Stage 1.
This early form will not be a complete version of how Infection will eventually look in the full version of NMRiH2. We’d like to make players aware that some aspects are not yet integrated – such as ways to deal with your infected allies – as we determine alongside the community how Infection best fits within the permadeath NMRiH2 experience. As we continue towards the game’s full 1.0 release in 2025, we want to work alongside our players’ direct feedback to help shape infection and self-sacrifice’s ultimate place in the game.
Even in this early form, Infection will be a game-changing addition that can suddenly transform the constant sense of dread and tension into a moment of sheer panic – as you realize what’s happening to your Responder. One minute you’re working with your allies to restore infrastructure and fulfil your mission… the next minute, a personal quest to save your character from zombification becomes tantamount.
Private Lobbies!
The Infection Stage 1 Update will also feature Private Lobbies, a much-requested feature from players that will allow parties of two or more to matchmake privately. While the quintessential NMRiH2 experience relies on the social dynamism of encountering strangers in the darkness, we do recognize that it’s also fun to play with just your friends sometimes.
Sprinting will now drain stamina, so you can’t sprint forever, and you’ll compromise your ability to defend yourself if you overdo it – all of which means players will need to be considerably more cautious when traversing through the map.
Stay tuned on our intended patch release date for this next update to No More Room in Hell 2! In the meantime, we hope players enjoy this week’s large Reinforcement Update that brought in new content, improved features, and a lot of additional fixes.